Accessory - Dragon Magazine #220, MAGAZINES, Dragon Magazine
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Issue #220
Vol. XX, No. 3
August 1995
10
SPECIAL ATTRACTIONS
Stratagems and Dirty Tricks
Gregory W. Detwiler
Learn from the masters of deception: advice for DMs
and players.
Publisher
TSR, Inc.
16
The Politics of Empire Colin McComb &
Carrie Bebris
Put not your faith in the princes of this
world achieve victory in the BIRTHRIGHT
campaign through superior scheming.
Associate Publisher
Brian Thomsen
Editor
Wolfgang Baur
Associate editor
Dave Gross
22
Hired Killerz Ed Stark
Meet Vlad Taltos, and see how assassins can play a
crucial role in any RPG.
Fiction editor
Barbara G. Young
FICTION
Hunts End
Rudy Thauberger
One halfling and two thri-kreen reach the end of the road.
Art director
Larry W. Smith
98
Editorial assistant
Michelle Vuckovich
Production staff
Tracey Isler
48
REVIEWS
Role-playing Reviews
Lester Smith
Lester examines PSYCHOSIS: Ship of Fools* and other
terrifying RPGs.
Subscriptions
Janet L. Winters
U. s. advertising
Cindy Rick
63
Eye of the Monitor
David Zeb Cook, Paul Murphy, and
Ken Rolston
BLOOD BOWL* goes electronic, the computer plots against
you in Microproses Machiavelli, and we take another look
at Warcraft.
From the Forge
Ken Carpenter
Whatever happened to quality painting? A few words
about neon paint jobs.
U.K. correspondent
and U.K. advertising
Carolyn Wildman
128
Printed in the U.S.A.
DRAGON® Magazine
(ISSN 1062-2101) is published
monthly by TSR, inc., 201 Sheridan Springs Road,
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2 AUGUST 1995
FEATURES
8
28
34
First Quest Ed Stark
Pull up a chair and hear the clatter of diceer, make that chits.
The College of Apportation Lachlan MacQuarrie
Sometimes a teleport is just a teleport, but sometimes . . .
E3 Con Report David Zeb Cook
Whats hot and whats not in the electronic world: our
scout reports from the worlds biggest computer game show.
36
41
70
80
Dice Advice Lester Smith
The Diceman Cometh: how to play the DRAGON DICE game.
The Thought Police Lisa Smedman
No more wimpy watch! Giving the city guard psionic powers.
Arcane Lore: Sea Magic Deborah Christian
Sail away with maritime magic.
COVER
A rider gallops through the woods by
night: is he a messenger or an assassin?
Will the wood spirits lurking in the trees
catch him? David Hornes Only the
Light Keeps Them Back sets the tone of
danger and intrigue for this issue.
Bazaar of the Bizarre: Elven Magic Robert S. Mullin
We know they make great cloaks and boots: what other
magical tricks do elven wizards have up their sleeves?
86
90
106
Sage Advice Skip Williams
This month, the sage tackles questions about magic and psionics.
Dangerous Ground William J. White
Fights are more fun when your character is twelve stories up.
Take Advantage of Us
The GEN CON® Game Fair has traditionally
been the time when the Periodicals Depart-
ment talks to treaders face-to-face, in semi-
nars, in Q&A sessions, and at the TSR castle
in the dealer area. It is also the time when
we offer the lowest subscription price of the
yearand this year is no exception. In fact,
the special Game Fair subscriptions this year
are the cheapest since 1992: $17 for one
year of DRAGON® Magazine, $15 for a year of
DUNGEON® Adventures, and $40 for a year
of both combinedwith even bigger savings
for multi-year subscriptions (up to 52% off
the cover price). But they're only available at
The TSR castle during the GEN CON Game
Fair, so come say hello to the periodical
staff, and get a great deal on a subscription
at the same time!
Do It on the Cheap Ken Whitman
Getting to the GEN CON® Game Fair on time and under
budgettips from Conmeister Ken.
112
Rumblings Michelle Vuckovich
What hot new projects are brewing behind closed doors?
Who was hired and who was fired? Find out here!
114
The Game Wizards Bill Slaviscek
A new campaign box reshapes the face of Athas.
DEPARTMENTS
4 Letters
108
Convention Calendar
124 Gamers Guide
6 Editorial
119
Libram X
136 TSR Previews
54 Forum
122 Dragonmirth
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DRAGON 3
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