Accessory - Dragon Magazine #071, MAGAZINES, Dragon Magazine
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D
RAGON
1
Publisher:
Mike Cook
Editor-in-Chief:
Kim Mohan
Editorial staff:
Marilyn Favaro
Gali Sanchez
Roger Raupp
Patrick L. Price
Business manager:
Debra Chiusano
Office staff:
Sharon Walton
Pam Maloney
Product design:
Eugene S. Kostiz
Layout designer:
Kristine L. Bartyzel
Contributing editors:
Roger Moore
It can be won
Vol. VII, No. 9
March 1983
This issue marks somewhat of a spe-
cial occasion: the announcement and
publication of the first winner in our
Module Design Contest. Congratula-
tions to Donald Mumma of Lyons, Ind.,
for THE TAMING OF BRIMSTONE, an
idea that we judged to be the most
unusual and most refreshing entry in
the category for BOOT HILL™ adven-
tures. Don is a member of that big
gamers’ club otherwise known as the
U.S. Army. He “built” the town of Brim-
stone while stationed in Germany, and
reports having tested it on six different
groups of players. However, he doesn’t
mention whether any of those charac-
ters finished what they started.
The second-place contestant in the
“cowboy category” is Ed R. Teixeira of
Hayward, Calif., and the third-place
winner is Eric Conrad of Weymouth,
Mass. Our regards to the winners, and
our thanks to everyone else who en-
tered but couldn’t be recognized.
This is an appropriate time to point
out the rather obvious fact that it is
possible to construct a prize-winning
entry for our contest and stay within
the limitations set down by the rules. A
few people have complained to us about
the stipulation that modules have to
use the official rules for a game, and
additions to the rules will only be al-
lowed when they are necessary be-
cause of the nature of the module.
A referee who reads through the
module in this magazine will note
many
additions to the rules — all of them
necessary because of how the module
is designed, and none of them in con-
flict with any of the systems in the game
rules. What you
won’t
find in it are new
kinds of guns, new ways of defining or
generating character abilities, or any
other changes of that sort. Don’t try to
redesign a game to your liking; that’s
okay in the privacy of your own playing
group, but when you write a module for
our contest you
have
to stick by the
rules, so your adventure will be usable
and enjoyable by everyone who tries to
run it.
SPECIAL ATTRACTION
THE TAMING OF BRIMSTONE.. 35
Our first contest winner:
A BOOT HILL™ adventure
Ed Greenwood
National advertising representative:
Robert LaBudde & Associates, Inc.
2640 Golf Road
Glenview IL 60025
Phone (312)724-5860
This issue’s contributing artists:
Clyde Caldwell
Phil Foglio
OTHER FEATURES
Steve Chappell
Brian Born
Harry Quinn
Edward Atwood
Roger Raupp
E. B. Wagner
The Blink of a Wizard’s Eye...... 11
Don’t worry, it’s only a story
Jeff Easley
Dave Trampier
DRAGON Magazine (ISSN 0279-6848) is pub-
lished monthly for a subscription price of $24
per year by Dragon Publishing, a division of TSR
Hobbies, inc., P.O. Box 110, Lake Geneva WI
53147.
DRAGON Magazine is available at hobby
stores and bookstores throughout the United
States and Canada, and through a limited number
of overseas outlets. Subscription rates are as
follows: $24 for 12 issues sent to a U.S. or Cana-
dian address; $50 U.S. for 12 issues sent via
surface mail or $95 for 12 issues sent via air mail
to any other country. All payments must be in
advance.
A limited quantity of certain back issues of
DRAGON Magazine can be purchased directly
from the publisher by sending the cover price
plus $1.50 postage and handling for each issue
ordered. Payment in advance by check or mon-
ey order must accompany all orders. Payments
cannot be made through a credit card, and
orders cannot be taken nor merchandise re-
served by telephone. Neither an individual cus-
tomer nor an institution can be billed for a sub-
scription order or a back-issue purchase unless
prior arrangements are made.
The issue of expiration for each subscription
is printed on the mailing label for each subscrib-
er’s copy of the magazine. Changes of address
for the delivery of subscriptions must be received
at least 30 days prior to the effective date of the
change in order to insure uninterrupted delivery.
All material published in DRAGON Magazine
becomes the exclusive property of the publisher
upon publication, unless special arrangements
to the contrary are made prior to publication.
DRAGON Magazine welcomes unsolicited sub-
missions of written material and artwork; how-
ever, no responsibility for such submissions can
be assumed by the publisher in any event. Any
submission which is accompanied by a self-
addressed, stamped envelope of sufficient size
will be returned if it cannot be published.
DRAGON™ is a trademark for Dragon Publish-
ing’s monthly adventure playing aid. All rights
on the contents of this publication are reserved,
and nothing may be reproduced from it in whole
or in part without prior permission in writing
from the publisher. Copyright © 1983 by TSR
Hobbies, Inc.
Second-class postage paid at Lake Geneva,
Wis., and additional mailing offices.
POSTMASTER: Send address changes to
Dragon Publishing, P.O. Box 110, Lake Geneva
WI 53147. USPS 318-790. ISSN 0279-6848.
Mind of the monster . . . . . . . . . . . . 14
Give creatures credit
GREYHAWK’S WORLD . . . . . . . . . 19
Four uncharacteristic characters
Who gets the first swing?. . . . . . . . 23
A new way to manage melee
REGULAR OFFERINGS
Out on a Limb. . . . . . . . . . . . . . . . . . . 3
Letters
from readers
From the Sorceror’s Scroll . . . . . . . 5
Official new druid spells
Sage Advice. . . . . . . . . . . . . . . . . . . . 47
Astral questions & answers
Deities & Demigods
of Greyhawk . . . . . . . . . . . . . . . . . . . 52
Convention schedule . . . . . . . . . . . 60
Swordbearer
. . . . . . . . . . . . . . . . .
66
Dunzhin
. . . . . . . . . . . . . . . . . . . . .
70
*
*
*
What’s New . . . . . . . . . . . . . . . . . . . . 76
In my editorial in issue #69, I referred
to Gary Gygax as the “creator” of the
two most popular fantasy role-playing
games. This was not meant to imply
that Gary Gygax is the sole creator of
the DUNGEONS & DRAGONS
®
game;
in fact, Gary Gygax is a co-creator of
that game.
Dragon Mirth. . . . . . . . . . . . . . . . . . . 78
Wormy. . . . . . . . . . . . . . . . . . . . . . . . . 79
DUNGEONS & DRAGONS, ADVANCED DUNGEONS & DRAGONS, ADVANCED D&D, and TOP SECRET are
registered trademarks owned by TSR Hobbies, Inc. ™designates other trademarks owned by TSR Hobbies,
Inc., unless otherwise indicated.
Game reviews:
ith apologies to the guy who
does the intro for The Lone
Ranger TV show, we here-
by invite you to “return with
us now to those thrilling
days of yesteryear.” Sit tall in the saddle,
get a few friends together, and take a
shot at THE TAMING OF BRIMSTONE,
the first adventure we’ve ever published
for the BOOT HILL™ game and the first
announced winner in our Module Design
Contest. At first glance, Brimstone might
seem like a nice enough little place — but
wait till you get to know it!
For those of you who prefer spells and
swords to six-guns and saddlebags,
we’ve got Brimstone surrounded with a
heaping helping of AD&D™ material. The
longest and one of the strongest articles
is Ronald Hall’s detailed presentation of
something he calls the Attack Priority
system. It isn’t very often that someone
comes up with a variation on the AD&D
melee combat system that’s both sensi-
ble and simple to use, but we think this is
just such an article — and we hope all
you sword-swingers out there agree.
Just to prove he’s not neutral on the
subject of druids, Gary Gygax has con-
jured up a collection of official new
spells for that class in this issue’s edition
of From the
Sorceror’s Scroll.
You’ll also
find more of EGG’s
Deities & Demigods
of
Greyhawk
inside, plus a quartet of
personalities who are not quite deities
— and not quite like anything you’ve ever
seen before — in
Greyhawk’s World.
(I
wonder what would happen if Murlynd
found his way to Brimstone?)
One of the commandments of AD&D
gaming, as we see it, is the time-honored
“Always give a monster an even break.”
Our latest treatise on that topic is Bruce
Humphrey’s “Mind of the monster,” some
well-chosen words for DMs on how intel-
ligence and personality should affect the
“play” of monsters, just as for the char-
acters those monsters fight.
We tried to cover the Astral Plane as
completely as we thought possible with
Roger Moore’s excellent article back in
issue #67 —
but I guess we should have
expected our diligent readers to think of
some things we didn’t. Well, that’s just
what happened, and the result is a spe-
cial “astral edition” of our
Sage Advice
column, wherein Roger offers some
answers and observations (and some
plain old excuses) that go even further
toward nailing down the definition of an
adventuring environment that’s awfully
hard to get a handle on.
For a real change of pace from magic
as we know it in the AD&D world, try this
month’s fiction piece, “The Blink of a
W izard’s Eye.” And the next time you
have an absolutely rotten day, you can
take heart in the knowledge that it’s not
your
fault. . . .
—
KM
Plea for psionics
Dear Editor:
In all the Issues of DRAGON I have col-
lected, I cannot recall ever seeing an article
dedicated to the use of psionics in an AD&D
setting. I know I’m not alone when I say that
I’m greatly interested in learning more about
the effects and limitations of psionics.
W ould it be possible to have one of your
talented staff research and write an article on
psionics? I eagerly look forward to seeing
such an undertaking, and in particular the
answers to these questions: If a demon or
devil is psionically killed on the Prime Mate-
rial Plane, is he still just banished to his own
plane? And, can a psionic creature or charac-
ter get a “free shot” on the first assault upon a
similar character, using Table IV. B. (Psionic
Attack Upon Defenseless Psionic), or does
the opponent’s defense go up immediately
prior to the initial attack?
painted figures as in issues #63 and #68.
Maybe some other figure painters would want
to send in pictures of their miniatures, and
you could set aside a page or two to display
them. I would also like to see more figure
reviews in future issues.
Michael Blum
Farmington Hills, Mich.
Brett A. Rock
Dunstable, Mass.
Without meaning to sound mysterious,
Michael, I can say that we’ve made some defi-
nite arrangements to print some more full-
color photos of miniatures within the next
issue or two. And if you saw last month’s
magazine, you know we’re resurrecting our
figure review column, now being prepared by
expert evaluator Kim Eastland.
Setting aside even just a page or two for
figure photos isn’t as easy as it may seem;
sometimes an article will end up running
longer than we estimate, and pages get taken
up that we would have liked to use for other
things. We ran out of room in this issue and
couldn’t give you another “Figure Feature”
right away — but the column will return next
month, and we hope we won’t have to miss an
issue again. — KM
Yes, Brett, we should do something with
psionics; no, it probably wouldn’t be possible
for our talented staff members to do it, be-
cause their talents are being used in other
ways already. It’s a subject that does indeed
deserve attention — and as soon as someone
sends in a manuscript on psionics that we can
use, we’ll pset the record pstraight. — KM
Translation and
design opportunity
Is Japanese your first language?
Are
you fluent in English as well? Is Japa-
nese history well known to you? Are you
a student of mythology of the Far East?
Do you play D&D
®
and AD&D™ games
regularly?
If you can answer each of the above
questions affirmatively, then you may
have an unparalleled opportunity with
TSR Hobbies, Inc.! We are now seeking
a full-time translator and designer to
work with our line of fantasy role play-
ing games. The position has excellent
pay and benefits plus opportunity for
advancement based on performance.
Employment location is at the main
Corporate offices in Lake Geneva, Wis.
Applicants must send a complete re-
sume with salary history. Be sure to
state how many years you have played
both the D&D game system and the
AD&D game system. Indicate familiar-
ity with other FRP games, please. Sub-
mit information to:
Cheryl Gleason
International Division
TSR Hobbies, Inc.
P.O. Box 756
Lake Geneva WI 53147
Misleading movie
Dear Editor:
After seeing “Mazes and Monsters” on na-
tionwide television, I wonder what in the
world people think gamers do in the backs of
gaming shops, in schools, and at conventions.
I have never heard of role-playing games
going so far as to act out an entire dungeon
adventure. Occasionally, my DM will ask me
to explain how my character would do some-
thing, and I may have to demonstrate — but
never to the point of endangering anyone.
I explained to my parents, friends, and rela-
tives what the D&D game is about, and they
know that gaming will not lead me to the life of
a “crazed killer in New York” as the movie
depicted. I believe that D&D is a great pastime
and a great way of self-expression. Gamers
know what D&D is really like.
Marc C. Matthews
Knoxville, Tenn.
More miniatures
Dear Editor:
I am very interested in miniature figures. I
(and maybe other readers interested in the
same topic) would like to see more pictures of
D
RAGON
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